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Zombie Plague Mod 4.03

 
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Autor Mesaj
Omega
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Omega

Data inscrierii: 23/Aug/2008
Mesaje: 16
Localitate: La calculator.....

MesajTrimis: 23/08/2008 23:57    Titlul subiectului: Zombie Plague Mod 4.03 Raspunde cu citat (quote)

Description

Zombie Plague is a Counter-Strike server modification, developed as an AMX Mod X plugin, which turns the game into a Humans vs Zombies struggle. It is based on the autentic infection mod, but it takes the concept to a new level by introducing:
New Gameplay Modes: Nemesis, Survivor, Multi Infection, Swarm, Plague
Zombie Classes System: allows addding unlimited custom zombie classes
Ammo Packs: awarded to skilled players, can be used to purchase goods
Extra Items System: allows adding unlimited custom items to buy
Custom Grenades: Fire, Frost, Flare, and Infection Bomb
Deathmatch Mode: players may respawn as zombies, humans, or randomly
Admin commands: can be performed through an easy ingame menu
Special GFX Effects: from the HL Engine
Customizable Models and Sounds
It brings many customization through CVARS as well:
Change nightvision/flashlight colors and size
Adjust in-game light level (lightnings available for the dark settings)
Set zombies/humans health, speed, gravity, ammo pack rewards, and more
Enable unlimited ammo or knockback for weapons
Enable random spawning (CSDM-spawns friendly)
Separately enable and customize the new gameplay modes to your liking
History

This project started back on December 2007, when the free infection mods around were quite buggy. I wanted to make one on my own, but with little to no experience at AMXX scripting, I had to start from the very scratch.

Not after spending over a week looking at many plugins (mainly Zombie Swarm) and scarce tutorials, I somehow managed to have all the basic stuff working quite well (even though the code was really messy). The following months were spent polishing things up and trying to fulfill new original ideas, most of them quite worth the hard work.

In the meantime, I had the chance to try the plugin out on a 32 man server. This meant a huge progress on development, and after lots of testing and bug fixing, the mod turned out to be more than the simple infection plugin I had originally planned it to be.

The project has come a long way since, and I'm glad to say I'm finally making it freely available. All I'm asking in return is to keep my name in the plugin.

-Enjoy!

Media
Gameplay Video 1
Gameplay Video 2
Servers Running This Mod
Requirements
Mods: Counter-Strike 1.6 or Condition-Zero
AMXX: Version 1.8.0 or higher
Modules: FakeMeta, HamSandwich
Installation
Download and extras the contents from the .zip files to your server's mod directory (cstrike or czero) and make sure to keep folder structure.
If you're upgrading from a previous version you just need the zp_plugin_xxx.zip
For further information on the plugin, including cvars and commands, take a look at the included ReadMe.txt file
Credits
AMXX Dev Team: for all the hard work which made this possible
Imperio LNJ Community: for providing the first server where I could really test the plugin and for everyone's support
Mini_Midget: for his Zombie Swarm plugin which I used for reference on earliest stages of development
Avalanche: for the random spawning code I got from GunGame and the original Frostnades concept that I ported in here
cheap_suit: for some modelchange and knockback codes that I got from Biohazard
Simon Logic: for the Pain Shock Free feature
KRoT@L: for some code from Follow the Wounded, used to make the zombie bleeding feature
VEN: for Fakemeta Utilities and some useful stocks
RaaPuar and Goltark: for the custom grenade models
Orangutanz: for finding the precached modelindex offset
ML Translations: DKs/nunoabc/DarkMarcos (bp), JahMan/KWo (pl), DA (de), hleV (lt), darkbad945 (bg), DoPe^ (da), k1nny (fr), shadoww_ro (ro), NeWbiE' (cz)
Everyone who enjoys killing zombies!

See also
ZP Translations Thread (you can correct or submit your own)
Zombie-Mod Map Pack by bmann_420
Custom Models Pack by ecua
Nemesis Models by ecua

Sub-Plugins
Round Draw Blast - A nuke kills players when no one wins
Extra Item: Unlimited Clip - Gives humans unlimited clip ammo for a single round
Extra Item: Anti-Infection Armor - Armor that offers protection against zombie injuries
Extra Item: Knife Blink - Gives zombies the ability to move rapidly towards a human
Extra Item: Multijump - Allows humans to jump numeroase times in mid air
Extra Item: Parachute - Allows humans to float slowly to the ground

Changelog
To Version: 4.03 ( Aug 20, 2008 )
Added CVAR to set the infection ratio in Plague Mode
Added CVAR to prevent players from killing themselves
Added CVAR to set a max distance for knockback
Fixed flares occasionally going off as smoke grenades when using Nade Modes
Fixed a bug in Plague Mode regarding Survivor/Nemesis not turning completely into a zombie/human when chosen to keep the round going after the last player on the opposite team leaves
Fixed money sometimes still displaying on HUD when the money remove setting is enabled
Cleaned up the code a bit
To Version: 4.02 ( Aug 16, 2008 )
Custom grenades are now compatible with Nade Modes
Ambience sounds now stop playing when the map ends (by request)
Added CVAR to turn silent footsteps for zombies on/off
Fixed knockback not being affected by zombie class multipliers
Fixed custom knife model not showing up when zombies are forced to use the knife
Additional minor fixes
To Version: 4.01 ( Aug 14, 2008 )
Added support for admin zombie models
Added cvar for humans not to get infected if they have armor
Added customizaton for zombie knife miss sounds
Added chat command /unstuck (by request)
Minor fixes on menu codes
DEBUG: Added define to enable/disable setting the modelindex offset
To Version: 4.00 ( Aug 09, 2008 )
Added new gameplay mode: Plague Mode
Redid buy menu system, added feature to remember weapons choice
Redid zombie classes system, added support for external additions (e.g. new classes)
Redid extra items system, added support for external additions (e.g. custom items)
Survivor can now have its own model
Added cvars to set how many frags players get for infections/kills
Added additional ML translations
Upgraded model changing method (might help reduce SVC_BAD)
Fixed round win sounds not being precached
Fixed players being able to move before freezetime end

Download:ZM Resources: [URL=http://forums.alliedmods.net/attachment.php?s=cb6ab2b89da221f7e41b59b2ba26b325&attachmentid=28817&d=1216059497]zm_resources.zip[/URL]
ZM Plugin: [URL=http://forums.alliedmods.net/attachment.php?s=cb6ab2b89da221f7e41b59b2ba26b325&attachmentid=30427&d=1219252551]zm_plugin.zip[/URL]
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Guppy
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Data inscrierii: 16/Mai/2008
Mesaje: 29

MesajTrimis: 24/08/2008 19:37    Titlul subiectului: Raspunde cu citat (quote)

asta e versiune mai noua ? ca nu am mai vazuto pana akum
Sus
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